
Violent video games have been blamed for violent kids in the last decade or so mainly because they have arisen as a predominant medium, much in the same way that comic books, movies, heavy metal, and television have each in their time been accused of making kids violent. As if children were pacifists before. It really depends upon the temperament of the individual child, which is a case of parentage (in one sense) and parentage (in another sense).
Hillary Clinton sponsored a bill, S. 2126 [109th]: the "Family Entertainment Protection Act", which provides stiff fines and mandatory community service for anyone caught selling a game that has been rated "Mature","Adults Only" or "Rating Pending" to anyone under 17 years of age. As I said, this would be a government-mandated punishment for violating the dictates of a censor. This is a far stiffer control than that applied (voluntarily) to the movie industry or (also voluntarily) to the comic book industry.
That rubs me the wrong way. Fortunately, the bill died the death. Unfortunately, if Clinton became president, she would likely find a way to resurrect it. Not Unlike Dracula.

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